I am uncertain why The Level is so called, it may be because of a number of mine adits, or levels, in the area or it may be because the main road here is, erm, level. It makes no difference, it is, and that’s that.
I’ve obtained some OO scale level crossing gates, a bit under-size but I don’t fancy scratch building so they will do. They’re about chest height on a 5.5mm scale figure so not too small.
I’ve also got a pair of wicket gates on order to complete the crossing. The building is fairly simple, and will be partially concealed by the bush growing next to it.
Again I’m lazy, kitbashing is easier than scratch building and I’ve got these parts in my scrapbox waiting to find a use. The weeds agound the base of the building will make it easier when adding a little extra height but the OO station kit has fairly tall doors to start with. The row of cottages alongside the line will be just off stage, the baseboard edge intervenes, other buildings will be scenic flats on the backdrop.
Work will proceed on both sides of the half and half module at once, but I need to add the dividing backscene first.
There is no obvious cut-off point at either end of the scene but bringing the ends of the backdrop forward to meet the inter-module link sections seems to work quite well on Steve Jones’s Miteside and Shannon. as shown in his photo of the layout at Burton, so I’ll adopt this method for Colby Level and at the far end of Eskdale from the bridge.
Finally for this post, after much use of gratuitous expletives while fiddling with nuts and bolts, another look at The Level. This time without using MS Paint to conceal Eskdale.